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In-Game Edit

Holdout handguns serve the sole purpose of providing the operator with a means of defense once all offensive options are exhausted. More effective than a melee weapon, but less so than any of the larger-frame handguns or other weapons. Ideally, these would be carried independant of any specific loadout or weapon selection options, and would be drawn and used automatically once all other ammunition was spent, or drawn and fired automatically if the operator tried to fire his weapon while reloading or performing some other task that required him to sling his drawn weapon. Ideally, no more than two spare magazines would be carried regardless of equipment and armor loadout choices.

Bersa Thunder 380 Edit

  • Caliber: .380ACP
  • Capacity: 7-round detachable box

Kahr K9 Edit

  • Caliber: .380ACP
  • Capacity: 7-round detachable box

Taurus 738SS TCP Edit

  • Caliber: .380ACP
  • Capacity: 8-round detachable box

Glock 26 Edit

  • Caliber: 9x19mm
  • Capacity: 10-round detachable box

Jericho 941 Compact Edit

  • Caliber: .40S&W
  • Capacity: 10-round detachable box

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